- 著者
- Robert A. Duisberg
- タイトル
- Animated Graphical Interfaces Using Temporal Constraints
- 書籍
- Proceedings of ACM CHI'86 Conference on Human Factors in Computing
Systems
- シリーズ
- Drawing and Animation Systems
- ページ
- 131-136
- 概要
- Algorithm animation has an acknowledged and growing role in computer
aided algorithm design, as well as in documentation and technology
transfer, since the medium of interactive graphics is a broader, richer
channel than text by which to communicate information. Since an animation
constitutes an interface between a user and an algorithm, a kit that
facilitates the construction of such has all the basic elements of a User
Interface Management System. Constraint languages are useful in
constructing such an interface construction kit, whereby consistency is
maintained among the elements of a structure and among those of a view of
that structure presented to the user. But constraints specify only static
state in current implementations. To specify the evolution of structures
and views by discrete time increments, as in animation, requires an
extension to current constraint languages to allow expression of
specifications of temporal behavior.
- カテゴリ
- CHI86
Copyright: (c) Copyright 1986 Association for Computing Machinery
Category: CHI86
Abstract: Algorithm animation has an acknowledged and growing role in computer
aided algorithm design, as well as in documentation and technology
transfer, since the medium of interactive graphics is a broader, richer
channel than text by which to communicate information. Since an animation
constitutes an interface between a user and an algorithm, a kit that
facilitates the construction of such has all the basic elements of a User
Interface Management System. Constraint languages are useful in
constructing such an interface construction kit, whereby consistency is
maintained among the elements of a structure and among those of a view of
that structure presented to the user. But constraints specify only static
state in current implementations. To specify the evolution of structures
and views by discrete time increments, as in animation, requires an
extension to current constraint languages to allow expression of
specifications of temporal behavior.
Pages: 131-136
Booktitle: Proceedings of ACM CHI'86 Conference on Human Factors in Computing
Systems
Author: Robert A. Duisberg
Series: Drawing and Animation Systems
Title: Animated Graphical Interfaces Using Temporal Constraints
Date: 1986